26 April 2011

Call of Duty Modern Warfare 2 PC Game







 Description:
Call of Duty: Modern Warfare 2 (or Call of Duty 6: Modern Warfare 2) is a first-person shooter video game developed by Infinity Ward and published by Activision for the Xbox 360 and PlayStation 3 video game consoles and the Microsoft Windows operating system. Officially announced on February 11, 2009, the game was released worldwide on November 10, 2009. It is the sixth installment of the Call of Duty series  and the direct sequel to Call of Duty 4: Modern Warfare, continuing the same storyline, with Call of Duty: Modern Warfare 3 set to end the storyline. It was released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare: Mobilized for the Nintendo DS,and Call of Duty: Modern Warfare: Reflex, a port of Call of Duty 4 adapted by Treyarch for the Wii console. In addition, a comic book series based on one of the game's characters was also produced, entitled Modern Warfare 2: Ghost.

 Gameplay:
The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the progression of the story. mEach level is a mission that features a series of objectives that are displayed on the heads up display, which marks the direction and distance towards and from such objectives. Damage to the player is shown by blood shown on the screen. The player's health regenerates as time passes. Tasks vary in their requirements, having the player arrive at a particular checkpoint, eliminate enemies in a specified location, stand their ground to defend an objective, or plant explosive charges on an enemy installation. The player is accompanied by friendly troops who cannot be issued orders. Laptop computers that contain enemy intelligence appear throughout the campaign and may be collected. Call of Duty: Modern Warfare 2 features a cooperative mode titled Special Ops, which consists of independent missions similar in design to the "Mile High Club" epilogue mission from Call of Duty 4. These missions take place in a variety of locations from the campaign mode, but are not related to the campaign. Most of the Special Ops missions may be played alone, but all of them support two player cooperative play in which two players can play together locally or online. Scenarios included are a snowmobile race between the two players, one player providing air support from an AC-130 with the other player conducting operations on the ground, capturing an enemy compound, and searching areas for and eliminating 40 or more enemies at a time.

 Plot:
Despite the efforts of the United States Marine Corps and the Special Air Service, the Ultranationalists seize control of Russia and declare Imran Zakhaev a hero and martyr, erecting a statue of him in the heart of Red Square. Meanwhile, Vladimir Makarov, one of Zakhaev's former lieutenants, begins a campaign against the West by committing acts of terrorism over the course of five years. In Afghanistan, U.S. Army Ranger Private First Class Joseph Allen assists in taking a city from insurgents. Impressed by Allen's combat abilities, Lieutenant General Shepherd recruits him into Task Force 141, an elite, multi-national counter-terrorist unit under Shepherd's command. Meanwhile, two other members of Task Force 141, Captain John "Soap" MacTavish and Sergeant Gary "Roach" Sanderson infiltrate a Russian airbase in the Tian Shan mountains to retrieve an Attack Characterization System (ACS) module from a downed satellite. Allen is later sent on an undercover mission in Russia for the CIA under the name Alexei Borodin, joining Makarov in a massacre of civilians at the Zakhaev International Airport in Moscow. Makarov has been aware of Allen's identity and kills him during extraction, leaving his body behind to spark a war between Russia and the United States. Angered by what was believed to be an American-supported terrorist attack, Russia retaliates with a massive surprise invasion on the United States after bypassing its early warning system, revealing that the ACS module had already been compromised before its retrieval. While important locations in the United States, such as the C.I.A. Headquarters and the Pentagon, get destroyed by the Russians, Sergeant Foley leads his squad of Army Rangers, including Pvt. James Ramirez, in defense of a suburb in northeastern Virginia against the invasion. They then proceed towards Washington, D.C., where more U.S. forces are fighting an intense battle against the Russians for control of the capital.

Screenshots:

http://xbox360media.ign.com/xbox360/image/article/104/1043366/call-of-duty-modern-warfare-2-20091109113857058.jpg
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http://xbox360media.ign.com/xbox360/image/article/104/1042576/call-of-duty-modern-warfare-2-20091105105249049.jpg

System Requirements:
Microsoft Windows
Operating system Windows XP, Windows Vista and Windows 7
CPU Intel Pentium 4 3.0 GHz or AMD Athlon 64 3200+ processor or better

Memory 1 GB RAM


Hard drive space 12GB of free hard drive space
Graphics hardware 256 MB Nvidia GeForce 6600GT or ATI Radeon 1600XT or better


Sound hardware 100% DirectX 9.0c compatible sound card


Network Broadband connection required for Multiplayer Connectivity. Internet Connection required for activation
 
 
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Men Of War - Red Tide


Red Tide (RT) is an extended version of the title independent real-time strategy game Men of War (mow) launched in March this year (TGG No. 4 / 2009). Context of the game remains faithful to the subject World War II, also introduces players to a large number of new missions and a variety of units, army and military weaponry has been upgraded double. The classic battle as Odessa or Sevastopol was re-RT is very lively and is also one of the few titles in the genre you the opportunity to control the Black Coats - the Marine Corps during World famous War II.
The reason for the name of RT is due in most games you have 23 screen control of the group of Marines and the main battle took place on the coast. Similar to mow, RT screen regardless of the nature "hello" to which you become familiar with the gameplay and how to control the game. You are immediately transferred to the battlefield chaos and would have to blindly everything to complete the tough task just described by a line of text, there is no indication or any other assistance. Interface of the game is not much different and the shortcut may be made to streamline the novice is very time consuming to keep in mind manipulation to get the microphone correctly and quickly. Still combine style and tactical action elements, but the 3rd point of view you will see many situations and constraints much more stringent. Force transfer mechanism is no longer free. Instead, the machine will determine the number of task forces and often you only have a few dozen troops to cope with hundreds of enemies are equipped with heavy weapons. Not only limited troop and ammunition in the RT is also scarce and you have to win every item that the enemy left. Fortunately, when out of ammunition, the soldier will run around looking for weapons to continue fighting instead of standing inert scapegoat or hiding out somewhere like in the original version. Mechanism to convert objects between the "archive" (inventory) of soldiers with the flexible, friendly and very welcome now that RT has some items for action on the screen play Stealth (Stealth Action). In addition, infantry can also ask the air force attack rescue when you fall into the stalemate or to pave the way to move forward. This is a very useful feature.
Content of tasks is very rich and high difficulty. What do you think they are assigned to a squad with just 10 people but enemy generals captured in thick base and a dozen soldiers patrolled armored houses ready? Or destroy the armed convoy but before that you must lead your squad through a hedge giant enemy? RT requires players to be very patient and careful to win and you will have to make the save game function regularly if not the game ended too soon. Champion of the stress level is still the defensive screen character, for instance A Handful of Bullets campaign requires you to hold the front line camp wounded soldiers can safely evacuate. There was some initial military but faces quite a player's delight quickly turned to even fall into the offensive "basin" of the enemy, four of the top of a map filled with red and just outside the infantry have a single tank. This is just one of the game where you must fight the adverse situation was even set up in Easy's new game, which draw heavily dependent on the mirco level controls your ability to apply all second is on the battlefield and a little luck.
 
 
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